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RESOURCES
< http://www.cs.bgu.ac.il/%7Eelhadad/ppl/hw3.html > -- (Abstract Data Types -- Graphic Language)
< http://www.gamedev.net/reference/articles/article1681.asp > -- (Spinning Cube)
< http://www.mikevitale.com/cs354/prog1.html > -- (The Tetrahedron as an Iterated Function System)
< http://www3.sympatico.ca/diharper/proj.html > -- (Projection Drawings of Cubic Models)
< http://www.gotoandplay.it/_articles/2004/07/3dCube.php > -- (Rotating a 3D cube)
< http://www.gotoandplay.it/_articles/2004/07/el_cubePerspective.php > -- (3D perspective cube)
< http://www.skytopia.com/project/cube/cube.html > -- (Rotating, scaling and moving in three dimensions)
Bilgi Library - (Dolapdere Campus) 3D computer graphics / Alan Watt. Computer graphics, C version / Donald Hearn, M. Pauline Baker. Computer graphics : mathematical first steps / P.A. Egerton and W.S. Hall. Computer graphics with Java [e-book] / Glenn W. Rowe.
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