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RESOURCES

 

< http://www.cs.bgu.ac.il/%7Eelhadad/ppl/hw3.html >  --  (Abstract Data Types -- Graphic Language)

 

< http://www.gamedev.net/reference/articles/article1681.asp >  --  (Spinning Cube)

 

< http://www.mikevitale.com/cs354/prog1.html >  --  (The Tetrahedron as an Iterated Function System)

 

< http://www3.sympatico.ca/diharper/proj.html >  --  (Projection Drawings of Cubic Models)

 

< http://www.gotoandplay.it/_articles/2004/07/3dCube.php >  --  (Rotating a 3D cube)

 

< http://www.gotoandplay.it/_articles/2004/07/el_cubePerspective.php >  --  (3D perspective cube)

 

< http://www.skytopia.com/project/cube/cube.html >  --  (Rotating, scaling and moving in three dimensions)

 

 

Bilgi Library - (Dolapdere Campus)

3D computer graphics / Alan Watt. 

Computer graphics, C version / Donald Hearn, M. Pauline Baker. 

Computer graphics : mathematical first steps / P.A. Egerton and W.S. Hall. 

Computer graphics with Java [e-book] / Glenn W. Rowe.

 


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